Pengaruh Game Based Learning menggunakan Media Ular Tangga terhadap Hasil Belajar Matematika
DOI:
https://doi.org/10.58740/jpp.v2i1.563Keywords:
Game Based Learning, Snakes and Ladders, Learning Outcomes, MathematicsAbstract
This study aims to examine the effect of the Game Based Learning model using the snakes and ladders media on the mathematics learning outcomes of third-grade students at SDN 197 Pulau Pekan. The research employed an experimental method with a One Group Pretest-Posttest design. The subjects consisted of one class totaling 18 students. The research instrument was a mathematics achievement test administered before (pre-test) and after (post-test) the treatment. Data were analyzed using descriptive statistics and paired sample t-test. The results showed that the average pre-test score was 39.44, while the average post-test score increased to 78.61. The mean difference of 39.17 points indicates an improvement in student learning outcomes after implementing Game Based Learning with snakes and ladders media. The t-test result revealed a significance value of 0.000 (< 0.05), confirming that the improvement was statistically significant. Therefore, it can be concluded that the Game Based Learning model assisted by snakes and ladders media has a positive impact on enhancing students’ mathematics learning outcomes. The implication of this study is that teachers can adopt educational games as an innovative learning strategy to create an interactive and enjoyable classroom atmosphere, while also supporting the improvement of students’ understanding of basic mathematical concepts.
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