Juwara: Jurnal Wawasan dan Aksara
type: channel
description: JUWARA: Jurnal Wawasan dan Aksara is a scientific research journal published by the Yayasan Pendidikan dan Pengembangan Harapan Ananda. JUWARA Jurnal Wawasan dan Aksara has obtained e-ISSN 2797-2119 (electronic) and p-ISSN 2797-2097 (print) numbers, which are valid for the first volume published, starting from Volume 1 Number 1 May 2021. JUWARA: Jurnal Wawasan dan Aksara contains publications of the results of thoughts and research in the fields of education, teaching, learning evaluation and technology, both research reports and book reviews that can provide solutions to problems for the development of the world of education and teaching in a broad and useful manner and have never been published in print or electronic media. JUWARA Jurnal Wawasan dan Aksara, published twice a year in May and November. JUWARA: Jurnal Wawasan dan Aksara has been indexed by: Sinta 5 | Google Scholar | Garuda | Crossref | Journal Stories | ESJI | Neliti | BASE | Isitasi JUWARA: Jurnal Wawasan dan Aksara is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
publisher: Yayasan Pendidikan dan Pengembangan Harapan Ananda
language: en-US
publication name: Juwara: Jurnal Wawasan dan Aksara
issn: 2797-2097
copyright: JUWARA: Jurnal Wawasan dan Aksara provides open access to anyone so that the information and findings in these articles are useful for everyone. This journal's article content can be accessed and downloaded for free, following the creative commons license used.
items: Parental Obligation to Provide Religious Education to Children under Islamic Family Law in Indonesia
items: The Impact of Bullying on Students Social Development at SMA Negeri 11 Makassar
items: Effectiveness of Quizz based Edugame as Learning Support Media for Improvement of Learning Outcomes
items: Student Perceptions of the Use of Interactive Digital Media in Improving Learning Motivation
items: Narrative Study: Soft Skills Based on the Life Experiences of Culinary Entrepreneurs
items: The Influence of Korean Drama Series on Behavioral Changes Among Adolescents
items: Exploring Fashion Purchase Intentions in Digital Marketplaces: TAM Perspectives Among UNY Students
items: Development of T-Solve Interactive Learning Media with Polya Approach on Pythagorean Theorem
items: The Art of Embroidery: Integrating Design and Technique in Smart Casual Apparel
items: Project based Learning Integrated with CAD Software to Improve Technical Drawing Skills
items: Analysis of Interactive Learning Media Needs for Computer Network Installation in Grade X SMK
items: Digital Literacy and Critical Thinking Skills of Students in the Era Industry 4.0
items: Fashion Design Perception: a Comparative Study of Manual and Digital Methods
items: Islamic Education Revolution in Indonesia: a Review of Harun Nasutions Thoughts
items: 21st Century Sociology Learning: Integrating Digital Literacy, Collaboration, and Critical Thinking
items: Strategies to Minimize Negative Effects of AI Applications for Independent English Learning Situation
items: Suitability of Civic Education Materials in Indonesian Primary Schools for 21st Century Skills
items: The Consumption Behavior of K-Pop Fans from the Perspective of Maslahah
items: Total Quality Management (TQM) in Islamic Education: A Qur’anic Perspective
items: Analysis of Speaking Learning Strategies Used by Introvert Students
items: Systematic Literature Review: Impact of the Teams Games Tournament Model on Conceptual Understanding
items: Enhancing Physical Education Learning Outcomes Through Game Based Learning Approach in Primary Schools
items: Influence of Web Based Digital Media on Citizenship Literacy of Informatics Engineering Students
items: Managing Educational Resources for IPAS Instruction in Primary Schools: Strategies for Implementing the Merdeka Curriculum
items: Development of Social Studies Curriculum Integrating Local and Global Contexts for Character Strengthening
items: Adaptive Inclusion Education Model for Students Mobility Barriers at Karang Jati Elementary School Blora
items: Reformulation of School Management Strategies in Improving Teachers Digital Competence: A Case Study
items: Development of Logic Gate Trainer Kit Media: Validity Study
items: Development and Validity Analysis of an ESP8266-Based IoT Training Kit for Vocational School Students
items: Enhancing Student Creativity through Project Based Learning in Indonesia’s National Curriculum

Parental Obligation to Provide Religious Education to Children under Islamic Family Law in Indonesia
type: item
description: This research aims to examine the obligations of parents in providing religious education to children from the perspective of Islamic family law in Indonesia. Religious education is a basic right of children guaranteed by law, as well as the main responsibility of parents as the first and main educators in the family. Through a normative juridical method with a descriptive-analytical approach, this study analyzes various relevant regulations, such as the Compilation of Islamic Law (KHI), Law Number 1 of 1974 concerning Marriage, and Law Number 35 of 2014 concerning Child Protection. The results of the study show that Islamic family law explicitly obliges parents to instill religious education to children as part of the process of shaping children's morals, morals and character from an early age. The implications of the results of this study indicate that the lack of legal awareness and weak implementation of religious education responsibilities by parents can lead to the formation of a young generation that is spiritually weak and prone to deviant behavior. Thus, strengthening the role of the family in children's religious education is an important aspect in creating a generation of faith, piety and noble character.
creator: Umi Liwayanti
creator: Muhamad Zainuri
creator: Umi Nurjamilah
creator: Royan Rosyadi
rights: Copyright (c) 2025 Umi Liwayanti, Muhamad Zainuri, Umi Nurjamilah, Royan Rosyadi https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-04-24
publication date: 2025-04-24
volume: 5
number: 1
starting page: 1
ending page: 10
doi: 10.58740/juwara.v5i1.383

The Impact of Bullying on Students Social Development at SMA Negeri 11 Makassar
type: item
description: The problem in this study is the rampant cases of bullying in the environment of SMA Negeri 11 Makassar which have a negative impact on the development of students' social skills, both as victims, perpetrators, and recipients of sanctions for bullying. This study aims to analyze how student characteristics affect the ability to interact socially in the school environment. The method used is a qualitative approach with a case study type, using in-depth interview and observation techniques. The research sample consisted of students identified as victims of bullying, perpetrators of bullying, and students who received sanctions for bullying. The results showed that victims tended to experience decreased self-confidence and withdraw from the social environment, while perpetrators showed dominant manipulative behavior. On the other hand, students who received sanctions in the form of counseling showed increased social awareness and more positive behavioral changes than those who only received administrative punishment. The implications of the results indicate that handling bullying cases requires a more educational and empathetic approach, not just punishment. As a result, schools can create a learning environment that is more inclusive, safe, and supports the development of students' character and social skills as a whole.
creator: Sintawati Sintawati
creator: Najamuddin Najamuddin
creator: Alimin Alwi
rights: Copyright (c) 2025 Sintawati, Najamuddin, Alimin Alwi https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-04-24
publication date: 2025-04-24
volume: 5
number: 1
starting page: 11
ending page: 21
doi: 10.58740/juwara.v5i1.380

Effectiveness of Quizz based Edugame as Learning Support Media for Improvement of Learning Outcomes
type: item
description: The study discusses the effectiveness of using quiz-based edugame to improve student learning outcomes in the context of increasingly rapid technological developments. The negative impact of technology in the world of education is the decline of students' interest in learning because they are more interested in playing games than learning. Therefore, the emergence of innovation to use games as educational materials to attract student interest and motivation. The purpose of this study was to determine the impact of using edugame as learning media on students' learning outcomes. The method in this study uses the SLR (systematic literature review) method by analyzing articles from google scholar in the publication year 2021-2025 with a focus on the use of edugame in formal learning at the elementary, junior high, and high school levels. This study only covers Android-based or digital edugame and does not examine in depth external factors such as economic background or parental support for the effectiveness of edugame. The results of the analysis show that the use of quiz-based edugame has a positive impact where the increase in students' learning outcomes reaches 13.7% to 35% compared to usual learning, besides that edugame also increase students' interest and motivation to learn, therefore edugame can be an alternative for educators to utilize in an effort to improve students' learning outcomes.
creator: Slamet Sariyanto
creator: Iswahyudi Joko Suprayitno
creator: Dwi Sulistyaningsih
rights: Copyright (c) 2025 Slamet Sariyanto, Iswahyudi Joko Suprayitno, Dwi Sulistyaningsih https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-04-24
publication date: 2025-04-24
volume: 5
number: 1
starting page: 22
ending page: 31
doi: 10.58740/juwara.v5i1.377

Student Perceptions of the Use of Interactive Digital Media in Improving Learning Motivation
type: item
description: This study aims to explore students' perceptions of the use of interactive digital media and its influence on learning motivation. Interactive digital media is expected to increase students' engagement in learning and motivate them to be more active in the learning process. This research uses a descriptive qualitative approach with data collection techniques through semi-structured interviews and observation. The sample used was 5-10 students selected as key informants in one junior high school. The data were analyzed using thematic analysis techniques which included data reduction, categorization, and meaning of emerging themes. The results show that students have a positive view of the use of interactive digital media in learning, which they feel can increase their motivation to learn. Based on these findings, it is recommended to utilize interactive digital media as an effective tool in the learning process to increase students' motivation and engagement. The implication of this study shows that the integration of interactive digital media in the learning curriculum can be an innovative strategy to create a more engaging learning environment, encourage student-centered learning, as well as support the development of 21st century skills such as critical thinking, collaboration, and digital literacy.
creator: Raynaldi Nugraha Prasetya
creator: Ridho Dedy Arief Budiman
creator: Aura Astuti
creator: Devi Anggi Friani
creator: Suharti Siradjuddin
rights: Copyright (c) 2025 Raynaldi Nugraha Prasetya, Ridho Dedy Arief Budiman, Aura Astuti, Devi Anggi Friani, Suharti Siradjuddin https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-04-24
publication date: 2025-04-24
volume: 5
number: 1
starting page: 32
ending page: 41
doi: 10.58740/juwara.v5i1.313

Narrative Study: Soft Skills Based on the Life Experiences of Culinary Entrepreneurs
type: item
description: Entrepreneurship is one of the goals of vocational education besides working and continuing education. Around 85% of soft skills can answer the success of students or vocational graduates including culinary majors. But there are many obstacles that must be faced, such as tight competition in the world of work and even the difficulty of building your own business. With these problems, we aim to deepen some of the soft skills needed by students or vocational graduates in the culinary field. The descriptive narrative method with in-depth interviews with culinary maestros was carried out to obtain these soft skills. The culinary maestros we interviewed are some of those who certainly have a culinary business and are easy for us to reach or meet with the accidental sampling technique we found three culinary maestros that we interviewed. Our findings are 1) communicative & friendly; 2) motive or desire & Decision-making including problem solving; 3) perseverance & tenacity; 4) discipline & honesty; 5) cooperation & adaptability; 6) creative & innovative. These findings will have an impact on culinary students or graduates and even other vocational fields, and of course with proper guidance from educators.
creator: Luthfi Riyadh Rahman
creator: Nur Wahyuni
creator: Ika Wahyu Kusuma Wati
creator: Muhammad Indra
creator: Tika Widari
rights: Copyright (c) 2025 Luthfi Riyadh Rahman, Nur Wahyuni, Ika Wahyu Kusuma Wati, Muhammad Indra, Tika Widari https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-04-24
publication date: 2025-04-24
volume: 5
number: 1
starting page: 42
ending page: 57
doi: 10.58740/juwara.v5i1.378

The Influence of Korean Drama Series on Behavioral Changes Among Adolescents
type: item
description: This study addresses the growing consumption of Korean Drama among students at the Islamic University of Jakarta and its suspected impact on adolescent behaviour spanning lifestyle, social interaction, and religious practice. The research aims to quantify the influence of Korean Drama exposure on behavioural change and to clarify its implications for character development on campus. A quantitative correlational survey was employed, using purposive sampling to draw 33 respondents from a population of 133 fourth and sixth semester students. Data were gathered through a validated closed?ended questionnaire and analysed with the product moment correlation test. Findings reveal a correlation coefficient of r=0.593 (p<0.01) and an adjusted R² of approximately 0.60, indicating a moderate yet significant relationship between viewing intensity and behavioural change. These results suggest that Korean Drama can foster positive outcomes such as motivation to learn foreign languages while simultaneously posing risks, including heightened consumerism and diminished religious discipline. Consequently, the study recommends campus based media literacy initiatives and psychosocial mentoring to maximize the benefits of Korean Drama and mitigate its adverse effects through strengthened selfcontrol and reinforcement of Islamic values.
creator: Savira Nurhaliza Azahra
creator: Yuli Marlina
rights: Copyright (c) 2025 Savira Nurhaliza Azahra, Yuli Marlina https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-05
publication date: 2025-05-05
volume: 5
number: 1
starting page: 58
ending page: 67
doi: 10.58740/juwara.v5i1.175

Exploring Fashion Purchase Intentions in Digital Marketplaces: TAM Perspectives Among UNY Students
type: item
description: Digital transformation has changed people's consumption patterns, especially in purchasing fashion products online. This study aims to explore the factors that influence the intention to buy fashion through the digital marketplace among students of the State University of Yogyakarta (UNY) using the Technology Acceptance Model (TAM) approach. This study uses a quantitative method with a survey design and Structural Equation Modeling (SEM) analysis techniques based on PLS. Data was collected through an online questionnaire of students using the marketplace. The results of the study show that perceived ease of use and perceived usefulness have a significant influence on students' attitudes and purchase intentions towards fashion products in the marketplace. In addition, external variables such as information quality and personalization have also been shown to influence the perception of convenience and usability. The developed research model successfully maps the relationships between variables significantly, which strengthens the validity of TAM in the context of digital purchases. These findings provide implications for MSME digital marketing strategies and the development of technology-based entrepreneurship curricula in higher education.
creator: Chytra Mahanani
creator: Mohammad Adam Jerusalem
rights: Copyright (c) 2025 Chytra Mahanani, Mohammad Adam Jerusalem https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-07
publication date: 2025-05-07
volume: 5
number: 1
starting page: 68
ending page: 80
doi: 10.58740/juwara.v5i1.399

Development of T-Solve Interactive Learning Media with Polya Approach on Pythagorean Theorem
type: item
description: Mathematics learning in schools is often dominated by conventional methods, resulting in passive student participation and low conceptual understanding, especially in topics such as the Pythagorean Theorem. This study aims to develop and evaluate the effectiveness of “T-SOLVE,” an interactive learning media based on Polya’s problem-solving approach, in enhancing students’ understanding of the Pythagorean Theorem. The research employed a Research and Development (R&D) method using the ADDIE model. The sample consisted of eighth-grade students at SMP Negeri 2 Sumowono. Data were collected through expert validation sheets, student response questionnaires, and tests to measure learning outcomes. The results indicate that the T-SOLVE media is valid, practical, and effective in improving students’ conceptual understanding and engagement. The media’s integration of problem-solving steps supports students in learning independently and applying concepts to real-life situations. The implication of this research is that T-SOLVE can be used as an alternative learning resource that promotes interactive, student centered learning, which addresses the initial problem of passive learning and low motivation. Furthermore, it contributes to improving mathematical problem solving skills and serves as a relevant tool for 21st century learning.
creator: Vika Amelia Putri
creator: Abdul Aziz
creator: Iswahyudi Joko Suprayitno
rights: Copyright (c) 2025 Vika Amelia Putri, Abdul Aziz, Iswahyudi Joko Suprayitno https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-07
publication date: 2025-05-07
volume: 5
number: 1
starting page: 81
ending page: 98
doi: 10.58740/juwara.v5i1.401

The Art of Embroidery: Integrating Design and Technique in Smart Casual Apparel
type: item
description: This research discusses the exploration of the design and application of combination embroidery applied as decoration on smart casual clothing, as well as the level of interest of potential users, both industry and consumers of this embroidery. This type of research is descriptive and explorative with a survey approach. The data collection method used an expert panelist test and a prospective consumer panelist test equipped with rating sheets and questionnaires. The test samples were made of 4 smart casual fashion products by applying the combination embroidery technique as the design accent. The data sources of this research were lecturers, employees, and female students at UNY, as well as prospective users from the fashion industry, in the age category of teenagers to early adults, with a total of 128 respondents, taken through a purposive sampling technique. Data analysis used descriptive techniques with percentages. The results of this study are: 1) stabilization of the design concept of combination embroidery applied as decoration on smart casual clothing at several points of clothing details with symmetrical and asymmetrical concepts, 2) respondents' responses to the application of asymmetrical concepts were very high category of 93.75%, and respondents' responses to the application of symmetrical concepts were very high category of 82.03%.
creator: Alicia Christy Zvereva Gadi
creator: Triyanto Triyanto
creator: Kusminarko Warno
rights: Copyright (c) 2025 Alicia Christy Zvereva Gadi, Triyanto, Kusminarko Warno https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-12
publication date: 2025-05-12
volume: 5
number: 1
starting page: 99
ending page: 114
doi: 10.58740/juwara.v5i1.405

Project based Learning Integrated with CAD Software to Improve Technical Drawing Skills
type: item
description: This study investigates the impact of Project Based Learning (PBL) integrated with Computer Aided Design (CAD) software on improving technical drawing skills among vocational high school students. The experimental design involved two groups: an experimental group that received PBL based instruction using CAD software, and a control group that followed traditional instructional methods. The results revealed a significant improvement in the technical drawing skills of the experimental group, as indicated by higher post-test scores compared to the control group. These findings suggest that PBL, when coupled with CAD tools, fosters active learning, critical thinking, and enhances students' ability to visualize and create accurate technical drawings. Additionally, the project-based approach promoted collaboration, real world problem solving, and digital literacy, key competencies in vocational education. The study also identified a substantial effect size (Cohens d=2.97), emphasizing the significant educational impact of the PBL CAD integration. Despite the promising results, the study highlights limitations in terms of generalizability due to the single school sample and suggests further exploration of affective and behavioral outcomes in future research. In conclusion, the integration of PBL and CAD software represents an effective pedagogical strategy for improving technical drawing skills and preparing students for the demands of the modern workforce.
creator: Tengku Ahmad Fauzansyah
creator: Roly Edyan
creator: Muhammad Hakiki
rights: Copyright (c) 2025 Tengku Ahmad Fauzansyah, Roly Edyan, Muhammad Hakiki https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-13
publication date: 2025-05-13
volume: 5
number: 1
starting page: 115
ending page: 125
doi: 10.58740/juwara.v5i1.406

Analysis of Interactive Learning Media Needs for Computer Network Installation in Grade X SMK
type: item
description: This study analyzes students perceptions of using interactive multimedia in Computer Network Installation learning. A quantitative descriptive method was employed, using questionnaires completed by 40 students enrolled in the course. Results indicate that most students support the use of interactive multimedia, mainly because it displays engaging objects (25.0%) and facilitates learning (17.5%). Additionally, 12.5% found the media attractive and appreciated that it does not require internet access. Smaller percentages noted benefits such as talent development and keeping up with technology (7.5% each). However, challenges were also identified, with 70.0% of students reporting difficulties in understanding how to use the media and 25.0% citing limitations due to their phone specifications. Only 5.0% reported no challenges. Overall, interactive multimedia received positive feedback, particularly for enhancing material visualization and easing learning. To address challenges, it is recommended to provide clear training on media use before implementation and to design multimedia compatible with students devices.
creator: Ratih Widya Nurcahyo
creator: Sri Koriaty
rights: Copyright (c) 2025 Ratih Widya Nurcahyo, Sri Koriaty https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-18
publication date: 2025-05-18
volume: 5
number: 1
starting page: 126
ending page: 135
doi: 10.58740/juwara.v5i1.368

Digital Literacy and Critical Thinking Skills of Students in the Era Industry 4.0
type: item
description: Industry 4.0 has introduced new challenges in the field of education, where digital literacy and critical thinking skills have become increasingly essential for students in navigating the ever-evolving flow of digital information. This study aims to analyze the relationship between digital literacy and students' critical thinking skills at the secondary school level. Utilizing a correlational survey method, data were collected from 250 students and analyzed using Pearson correlation and simple linear regression tests. The results indicate a significant positive relationship between digital literacy and critical thinking skills (r = 0.652, p < 0.01). Furthermore, regression analysis shows that digital literacy contributes 42.6% to the enhancement of students' critical thinking skills. These findings affirm that improving digital literacy can support the development of critical thinking through technology-based learning and more adaptive pedagogical approaches. Therefore, integrating digital literacy into the educational curriculum is crucial to equip students with essential skills to face the challenges of the digital era.
creator: Widiastuti Furbani
creator: Felisia Purnawanti
creator: A Erni Ratna Dewi
creator: Nila Sari
creator: Thoriq Thoriq
rights: Copyright (c) 2025 Widiastuti Furbani, Felisia Purnawanti, A. Erni Ratna Dewi, Nila Sari, Thoriq https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-28
publication date: 2025-05-28
volume: 5
number: 1
starting page: 136
ending page: 148
doi: 10.58740/juwara.v5i1.382

Fashion Design Perception: a Comparative Study of Manual and Digital Methods
type: item
description: The fashion industry is undergoing a significant transformation with the integration of digital technology into the design process. This research aims to explore and compare perceptions of fashion designs generated through traditional manual methods and contemporary digital methods. The primary focus is to understand how audiences, both professionals and consumers, assess key aspects such as creativity, innovation, uniqueness, technical quality, and aesthetic appeal of these two design approaches. The proposed research method is a comparative study with a mixed-methods approach (quantitative and qualitative), involving surveys and in-depth interviews with designers, fashion design students, and consumers. The expected results will provide insights into the advantages and disadvantages of each design method from a perceptual perspective, as well as their implications for fashion design practice and education in the digital era. This research is expected to contribute to bridging the gap between traditional design practices and digital innovation, and to provide guidance for designers in choosing the most appropriate approach for their creative goals and target markets.
creator: Resi Sepsilia Elvera
creator: Pramesti Adika Ratri
creator: Nurkholifah Nurkholifah
creator: Diah Indah Pratiwi
rights: Copyright (c) 2025 Resi Sepsilia Elvera, Pramesti Adika Ratri, Nurkholifah, Diah Indah Pratiwi https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 149
ending page: 158
doi: 10.58740/juwara.v5i1.411

Islamic Education Revolution in Indonesia: a Review of Harun Nasutions Thoughts
type: item
description: This research aims to explore Harun Nasutions views on education and then revolutionize education that is related to current developments, especially in Indonesia. The method applied in this study is a literature review, where the author tries to find, organize, and analyze each related reference. The results of this study indicate that Harun Nasution assessed that there was a lag among Muslims in Indonesia. For a long period, Muslims in Indonesia wanted to innovate in education. There are several mistakes that occur in Indonesian Muslim society, where many still rely on traditional learning methods and tend to reject other approaches, so that Muslims in Indonesia are left behind. Many thinkers have tried to create new ideas for Islamic education reform. One of them is Harun Nasution. According to Harun Nasution, there are three approaches that are suitable for reviving Islam. First, the use of rationality in religion. Second, people who have an understanding of Jabariyah also get an understanding of Qadariyah as a comparison and transition. Third, do not reject rationality and God's revelation because both are interconnected. All of this can be applied in various aspects of life experience, especially in the field of education.
creator: Imam Anas Mubarok
creator: Yuniar Mughayyirah
rights: Copyright (c) 2025 Imam Anas Mubarok, Yuniar Mughayyirah https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 159
ending page: 173
doi: 10.58740/juwara.v5i1.421

21st Century Sociology Learning: Integrating Digital Literacy, Collaboration, and Critical Thinking
type: item
description: The rapid transformation of global society in the digital age necessitates the integration of 21st century competencies in higher education, particularly in the field of sociology. This study investigates the effectiveness of integrating digital literacy, collaborative learning, and critical thinking into sociology education among undergraduate students. A descriptive quantitative method was employed, involving 35 students from the Sociology Education Study Program at a public university in Indonesia. Data were collected through a validated Likert-scale questionnaire comprising 30 items across three core constructs. Descriptive statistical analysis revealed that students perceived the integration of these competencies to be highly effective. Digital literacy scored a mean of 4.31 (SD = 0.46), collaborative learning 4.25 (SD = 0.52), and critical thinking 4.37 (SD = 0.48), all categorized as “very high.” The overall average score was 4.31, corresponding to 86.2% in percentage agreement. These findings suggest that the learning model successfully fosters essential 21st century skills, equipping students with digital fluency, social collaboration, and analytical capacity in the context of sociological inquiry. The study concludes that a purposeful pedagogical design embedding these three competencies enhances students’ academic engagement and critical sociological understanding. It also calls for broader implementation and further research to explore long-term impacts and institutional scalability of 21st century learning frameworks in higher education.
creator: Rani Kartika
creator: Annisa Putri
creator: Gusmira Wita
creator: Sigit Purnomo
rights: Copyright (c) 2025 Rani Kartika, Annisa Putri, Gusmira Wita, Sigit Purnomo https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 174
ending page: 183
doi: 10.58740/juwara.v5i1.430

Strategies to Minimize Negative Effects of AI Applications for Independent English Learning Situation
type: item
description: Applications based on artificial intelligence are becoming widely used in education as well. These applications are utilized by both students and professors. Artificial intelligence-based applications that are available for free and indefinite use raise worries about the possibility of abuse. This study aimed to minimize the negative impacts of using artificial intelligence (AI)-based applications on independent English learning activities. The research method used was a descriptive qualitative approach, with data collection techniques through semi-structured interviews with 15 lecturers and open questionnaires with 169 students from four educational institutions in Palangkaraya City. The results of the study showed that 93% of students and 87% of lecturers stated that the use of AI applications has the potential to trigger violations of academic ethics, especially plagiarism and copyright infringement, if users are not prepared with critical awareness. The key findings of this study underlined the importance of strengthening ethical-based digital literacy through three main efforts, they are1) socialization of guidelines for the use of AI in accordance with academic principles, 2) integration of technology ethics modules in the learning curriculum, and 3) development of a collaborative-based supervision system between institutions, lecturers, and students.
creator: Norhayati Norhayati
creator: Sulistyowati Sulistyowati
creator: Sherly Jayanti
rights: Copyright (c) 2025 Norhayati, Sulistyowati, Sherly Jayanti https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 184
ending page: 197
doi: 10.58740/juwara.v5i1.453

Suitability of Civic Education Materials in Indonesian Primary Schools for 21st Century Skills
type: item
description: The demands of 21st-century education require learning materials that foster critical thinking, creativity and innovation, communication, and collaboration collectively known as the 4Cs. This study aims to examine the extent to which Civic Education (PKn) textbooks used in Indonesian secondary schools align with these essential competencies. Employing a qualitative content analysis approach, the study analyzed three Grade X PKn textbooks published by the Center for Curriculum and Books (Kemendikbud), Erlangga, and Srikandi Empat. The data sources included the textbook content and qualitative feedback from Civic Education teachers and students in Kerinci Regency, Jambi Province. The analysis focused on identifying the presence and integration of 4C elements across chapters, learning activities, and assessment tasks. Findings reveal that the textbooks published by Kemendikbud and Erlangga demonstrate strong alignment with 21st-century skill requirements, particularly in terms of promoting critical thinking, communication, and collaboration. However, creative and innovative skills were less emphasized. In contrast, the textbook from Srikandi Empat displayed limited integration of the 4Cs, indicating the need for further improvement in aligning its content with contemporary educational demands. This study underscores the importance of continuously evaluating textbook quality to ensure their effectiveness as tools for developing students’ future-ready competencies.
creator: Syukron Saputra
creator: Rafzan Rafzan
creator: Taufik Taufik
rights: Copyright (c) 2025 Syukron Saputra, Rafzan, Taufik https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 198
ending page: 211
doi: 10.58740/juwara.v5i1.455

The Consumption Behavior of K-Pop Fans from the Perspective of Maslahah
type: item
description: This study examines the consumption behavior of K-Pop fans from the perspective of maslahah in Islamic economics. The main problem raised is the imbalance between the fulfillment of needs and desires, and how it is relevant to the concept of welfare according to Islamic law. The purpose of this study is to analyze whether the consumption behavior of K-Pop fans reflects the principles of maslahah which emphasize the balance between worldly satisfaction and the blessings of the hereafter. This study uses a descriptive-analytical approach with qualitative methods. Data were collected through observation and interviews with a number of K-Pop fans in the author's environment as research samples. The results of the study indicate that consumption that is oriented solely to the fulfillment of desires tends to be inconsistent with the principles of maslahah, because it ignores the spiritual aspects and social responsibility in Islam. The implications of this finding emphasize the importance of awareness of Islamic values in forming consumption behavior that is not only materially satisfying, but also has worship value and supports the achievement of true welfare.
creator: Edi Awan
creator: Nur Diana Khalida
creator: Jannatul Firdaus
creator: Any Saniatin
creator: Najiatun Najiatun
creator: Hanifah Fauziyah
rights: Copyright (c) 2025 Edi Awan, Nur Diana Khalida, Jannatul Firdaus, Any Sani’atin, Najiatun, Hanifah Fauziyah https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 212
ending page: 224
doi: 10.58740/juwara.v5i1.432

Total Quality Management (TQM) in Islamic Education: A Qur’anic Perspective
type: item
description: Islamic education in the midst of global competition is required to adapt to the ever-changing circumstances and conditions of the times. Traditional organizational management will cause Islamic education to lose its direction and existence. This study aims to conduct a review and analysis of the principles of Total Quality Management (TQM) in Islamic education from the perspective of the Qur'an. The method used in this study is a literature review, involving the examination of various relevant and related sources, including books and scientific journals. The analysis involves comparing and integrating the principles of TQM from the perspective of the Qur'an. The results of the study indicate that the main principles of TQM are consistent with and have points of convergence with the teachings of the Qur'an. For example, the principle of “layyinah” is in line with the principle of customer satisfaction, the principle of ‘syawir’ is consistent with the principle of fact-based management, while the principle of respect for all people is in line with the principle of “tahiyyat” as explicitly mentioned in the Qur'an. Similarly, continuous improvement in quality enhancement efforts is relevant to the Quran. This study recommends the importance of adopting TQM as a management approach for Islamic education that aligns with the values of the Quran.
creator: Mucharobin Mucharobin
rights: Copyright (c) 2025 Mucharobin https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 225
ending page: 237
doi: 10.58740/juwara.v5i1.463

Analysis of Speaking Learning Strategies Used by Introvert Students
type: item
description: Speaking strategy is a method taken by language learners to solve problems when learning to speak. Speaking learning strategies have two types, namely direct speaking learning strategies which consist of memory strategies, cognitive strategies and compensatory strategies, while indirect speaking learning strategies consist of metacognitive strategies, affective strategies and social strategies. The use of speaking strategies is widely used by language learners, including language learners who have introverted personalities. Introverted personalities usually tend to prefer doing things themselves, focusing more on their own thoughts. The aims of this research to analyze the speaking learning strategies used by introvert students. This research uses qualitative research methods by taking five introverted based on the results of the MBTI test. Researchers used interviews and questionnaires as data collection techniques. The research results showed that introverted students used four speaking strategies, namely memory strategies, cognitive strategies, compensatory strategies and meta-cognitive strategies. The research results also show that cognitive strategies and compensatory strategies are the strategies most frequently used by introverted students from the 4th semester English education study program in Universitas Muhammadiyah Kotabumi.
creator: Dewi Sri Kuning
creator: Agung Prihatmojo
rights: Copyright (c) 2025 Dewi Sri Kuning, Agung Prihatmojo https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 238
ending page: 250
doi: 10.58740/juwara.v5i1.485

Systematic Literature Review: Impact of the Teams Games Tournament Model on Conceptual Understanding
type: item
description: This study was conducted to determine the effect of the Teams Games Tournament model on conceptual understanding. The purpose of this study was to determine the effect of the Teams Games Tournament learning model on conceptual understanding. This study uses the systematic literature review (SLR) method, employing a review procedure focused on selected reporting items for systematic review. The method involves reviewing various journal articles on Google Scholar from 2019 to 2025, using the keywords “Teams Games Tournament learning model” and “conceptual understanding ability.” A total of 985 articles were identified, with 26 main articles selected for use. The review process consisted of three stages: Planning, Conducting, and Reporting. The results of this study indicate that the Teams Games Tournament learning model has an impact on conceptual understanding ability. These findings suggest that the Teams Games Tournament learning model is effective in enhancing students' conceptual understanding ability. It is hoped that future researchers will not limit their focus to Google Scholar alone.
creator: Tri Nurjanah
creator: Martyana Prihaswati
creator: Eko Andy Purnomo
rights: Copyright (c) 2025 Tri Nurjanah, Martyana Prihaswati, Eko Andy Purnomo https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 251
ending page: 260
doi: 10.58740/juwara.v5i1.493

Enhancing Physical Education Learning Outcomes Through Game Based Learning Approach in Primary Schools
type: item
description: This study aims to investigate the effectiveness of game-based learning strategies in improving physical education learning outcomes among fifth-grade students. A quasi-experimental research design with a pre-test and post-test control group model was employed. The sample consisted of 40 students from SDN Gondangan, divided equally into experimental and control groups. The experimental group received instruction through a structured game-based learning approach, while the control group followed conventional physical education methods. A purposive sampling technique was used to select participants based on equivalent academic and physical performance backgrounds. Data were collected using standardized physical education achievement tests administered before and after the intervention. Descriptive and inferential statistical analyses, including paired sample t-tests and independent sample t-tests, were conducted to evaluate learning outcomes. The results revealed statistically significant improvements in both groups; however, the experimental group exhibited a significantly greater increase in mean scores compared to the control group (p < 0.001). These findings suggest that game-based learning is more effective in enhancing student engagement and achievement in physical education. The study concludes that integrating game-based strategies into elementary physical education curricula can lead to improved learning outcomes and foster more active, participatory learning environments. These findings offer valuable implications for curriculum development, instructional practice, and future educational research in primary school settings.
creator: Wanuh Wiyarko
creator: Bayu Purwo Adhi
rights: Copyright (c) 2025 Wanuh Wiyarko, Bayu Purwo Adhi https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 261
ending page: 273
doi: 10.58740/juwara.v5i1.495

Influence of Web Based Digital Media on Citizenship Literacy of Informatics Engineering Students
type: item
description: The study aims to analyze the influence of the use of web-based digital learning media on increasing the citizenship literacy of Informatics Engineering students. Civic literacy is understood as a multidimensional competence that includes cognitive, affective, and participatory aspects in the life of the nation and state. The research method used a quantitative approach with a quasi-experimental design of a non-equivalent control group design. The study sample consisted of 58 students, divided into experimental (n=28) and control (n=30) groups. The experimental group received web-based learning over six meetings via a digital platform, while the control group followed conventional learning. The results of the analysis using the t-test showed a significant difference between the experimental group and the control group on the post-citizenship literacy test score (p < 0.001), with an effect size (Cohen's d) of 1.64 which showed a large influence. These findings suggest that web-based learning is effective in strengthening students' understanding and engagement with civic values. The implications of this study emphasize the importance of developing digital media in Citizenship learning to create a generation of critical, ethical, and participatory digital citizens.
creator: Sumartono Sumartono
rights: Copyright (c) 2025 Sumartono https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 274
ending page: 285
doi: 10.58740/juwara.v5i1.496

Managing Educational Resources for IPAS Instruction in Primary Schools: Strategies for Implementing the Merdeka Curriculum
type: item
description: The implementation of the Merdeka Curriculum in Indonesia introduces significant pedagogical shifts, particularly in how educational resources are managed and utilized in primary schools. One of the key components of this curriculum is IPAS (Ilmu Pengetahuan Alam dan Sosial), an integrated subject combining science and social studies aimed at promoting contextualized, inquiry-based learning. This study explores the strategies employed by SDN Gondang, a public primary school in East Java, in managing educational resources to support effective IPAS instruction under the Merdeka Curriculum framework. Employing a qualitative case study approach, data were collected through semi-structured interviews with teachers and school leaders, direct classroom observations, and analysis of instructional documents. The findings reveal that the school implements various adaptive strategies, including collaborative development of contextual teaching materials, integration of local environmental content, use of simple digital media, and peer mentoring among teachers. Despite facing limitations such as infrastructure gaps and varying levels of teacher preparedness, SDN Gondang demonstrates innovative and resourceful practices aligned with the curriculum’s principles. The study highlights the importance of leadership, professional collaboration, and continuous capacity building in enabling effective educational resource management for curriculum reform. These insights offer valuable implications for schools across similar contexts seeking to strengthen the implementation of integrated subjects like IPAS.
creator: Devi Anggi Friani
rights: Copyright (c) 2025 Devi Anggi Friani https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 286
ending page: 297
doi: 10.58740/juwara.v5i1.501

Development of Social Studies Curriculum Integrating Local and Global Contexts for Character Strengthening
type: item
description: This research aims to develop a social studies curriculum that is integrated with local and global contexts to strengthen the character of the nation in elementary school students. The development was carried out in response to the need for a curriculum that is able to bridge the gap between local wisdom values and global issues within the framework of the Independent Curriculum and the Pancasila Student Profile. This study uses the Research and Development (R&D) method with the Borg & Gall model approach which is modified into six main stages: preliminary study, curriculum design, expert validation, revision, limited trial, and final revision. Product validity was tested by five experts, practicality was assessed by teachers and students, and effectiveness was measured through a pre-test and post-test design of one group on 41 students. The results showed that the curriculum developed was very valid (88.6%), practical (positive response of 92% of teachers and 88% of students), and statistically effective (t = 10.42; p < 0.05) in improving students' social behavior. These findings suggest that a local-global integrated social studies curriculum can be an innovative approach to character-based contextual learning.
creator: Sukarni Sukarni
creator: Marsini Marsini
rights: Copyright (c) 2025 Sukarni, Marsini https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 298
ending page: 312
doi: 10.58740/juwara.v5i1.502

Adaptive Inclusion Education Model for Students Mobility Barriers at Karang Jati Elementary School Blora
type: item
description: This study aims to explore an adaptive inclusion education model for students with mobility barriers at SD Karang Jati Blora. Using a descriptive qualitative approach, data was collected through classroom observations, in depth interviews with classroom teachers, Special Assistant Teachers, students, and parents, and field documentation. This study found that inclusive learning strategies are applied through assignment modification, flexibility of evaluation methods, and the active role of Special Assistant Teachers as academic and emotional companions. The findings also showed that students' social interaction with movement barriers took place positively in the classroom, supported by a culture of peer empathy and a non-discriminatory approach to teachers. Parents play an important role in supporting children's learning processes, even though they have not been systemically involved in the preparation of learning. The main challenge facing schools is the absence of specialized training, formal documentation systems such as the Individualized Education Plan, on the role of Special Assistant Teachers. The study recommends the need for more affirmative education policies, ongoing training, and strengthening collaboration between stakeholders to ensure the sustainability of adaptive inclusion practices in primary schools.
creator: Nudjedwi Raleg Tiwan
rights: Copyright (c) 2025 Nudjedwi Raleg Tiwan https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 313
ending page: 327
doi: 10.58740/juwara.v5i1.503

Reformulation of School Management Strategies in Improving Teachers Digital Competence: A Case Study
type: item
description: This research aims to explore and analyze the reformulation of school management strategies in improving the digital competence of teachers in private high schools. Digital competence is an urgent need in the era of educational transformation, especially for teachers as the main actors in the learning process. This study uses a qualitative approach with a case study design on two private high schools located in the Magetan area. Data were collected through in-depth interviews, participatory observations, and documentation studies, analyzed using the Miles and Huberman model which included data reduction, data presentation, and conclusions drawn. The results of the study show that private schools that implement HR strategies in a planned and contextual manner ranging from digital skill-based teacher recruitment, continuous training, digital platform-based performance evaluation, to providing digital innovation-based incentives are more successful in improving teacher competence. The transformational leadership of the principal is a key factor in the success of the strategy. These findings confirm the importance of a comprehensive school management reformulation to support the successful digital transformation of education in private secondary schools. This research provides theoretical and practical implications for school and foundation management in designing digital needs-based human resource strategies.
creator: Suparno Suparno
creator: Eko Pujianto
rights: Copyright (c) 2025 Suparno, Eko Pujianto https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 328
ending page: 341
doi: 10.58740/juwara.v5i1.504

Development of Logic Gate Trainer Kit Media: Validity Study
type: item
description: This study aims to develop a Logic Gate Trainer Kit as an effective instructional medium and to evaluate its validity through expert assessment. The development process adopts the Instructional Development Institute (IDI) model, which consists of three stages: define, develop, and evaluate. During the define phase, instructional needs and media specifications were identified. In the develop phase, a prototype of the trainer kit was created based on the instructional objectives and technical requirements. The evaluate phase involved expert validation to assess the media’s quality and relevance. A total of four media experts and four subject matter experts participated in the validation process. The results of the media expert validation yielded an average score of 0.78 %, exceeding the minimum validity threshold of 0.667 %, indicating that the media is valid. Similarly, the validation by subject matter experts produced an average score of 0.82%, confirming the content validity of the trainer kit. These findings demonstrate that the Logic Gate Trainer Kit is a valid learning medium and suitable for use in digital electronics instruction.
creator: M Syaiful
rights: Copyright (c) 2025 M. Syaiful https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 342
ending page: 353
doi: 10.58740/juwara.v5i1.497

Development and Validity Analysis of an ESP8266-Based IoT Training Kit for Vocational School Students
type: item
description: The transformation of vocational education, especially vocational high schools (SMK), towards Industry 4.0 requires learning media in the field of IoT that are affordable, applicable, and aligned with the curriculum. This study aims to develop and analyze the validity of an ESP8266-based IoT training kit for vocational school students. Using the Borg & Gall Research and Development model, the stages include needs analysis through practical observations and teacher interviews, design and prototype creation, and expert validation. Three validators (experts in learning media, vocational education learning, and one vocational school teacher in the field of electronics) assessed the kit using a Likert scale of 1-4 with a calculation of the percentage of achievement. The results showed an average validity of 98%, so the product is classified as very valid and suitable for use as a learning medium. Theoretically, this study strengthens research on the development of IoT media in vocational education. On the other hand, practically, the resulting training device is very economical, simple, compatible with various sensors/actuators, and facilitates students' application skills through direct practice. The implication is that this training tool is ready to be integrated into practical sessions to support the achievement of IoT competencies and job readiness.
creator: Mohammad Wildan Habibi
rights: Copyright (c) 2025 Mohammad Wildan Habibi https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 354
ending page: 362
doi: 10.58740/juwara.v5i1.545

Enhancing Student Creativity through Project Based Learning in Indonesia’s National Curriculum
type: item
description: This study examines the impact of Project Based Learning (PjBL) on student creativity within the National Curriculum at elementary schools. Using a quantitative experimental design, the study involved two groups: the experimental group applying PjBL and the control group following conventional learning methods. The sample consisted of 120 fifth grade students divided into these two groups. Data were collected through a validated creativity test administered before and after the intervention. The results revealed that the experimental group showed a significant increase in creativity compared to the control group. The average creativity score for the experimental group rose from 62.5 to 85.3, whereas the control group only increased from 61.4 to 65.2. These results demonstrate that implementing PjBL in the National Curriculum effectively enhances student creativity, particularly in problem-solving, originality of ideas, and collaboration skills. Consequently, PjBL can serve as a valuable method for fostering 21st-century skills, which align with the core objectives of Indonesia’s National Curriculum.
creator: Yoga Pratama
rights: Copyright (c) 2025 Yoga Pratama https://creativecommons.org/licenses/by-nc/4.0
license: https://creativecommons.org/licenses/by-nc/4.0
date: 2025-05-31
publication date: 2025-05-31
volume: 5
number: 1
starting page: 363
ending page: 375
doi: 10.58740/juwara.v5i1.598